SP: Details 2

 

FIGURE 4: Basics/playback panel

In the above example, which refers mainly to playback modes, any Macintosh keyboard item designated orange will respond on track A only, since that is toggled (using the d, f, g, or h keys on the Mac) with an X in the Track open for edit area to the left.  Ditto for continuous controller items in blue.  Multiple tracks can be thus affected by appropriate toggling of the Track open for edit boxes.  For these purposes, the same applies to the separate Keyboard THRU feature (just called THRU) found just below the three tracks. Unlike the three tracks, the separate THRU only responds via the Track open for edit toggle to the Controller # 1 & 2 number boxes, since it does not modify a track playback. The yellow items are not dependent on first selecting the track via the Track open for edit toggle and can be directly accessed via the mouse at all times.  Red items, such as KB C1, C#1,D toggle refer to the MIDI keyboard, which, like the yellow boxes, are independent from the Track open for edit switching.  The green boxes are informational only.  Note that, above most controls, there will be an orange, yellow, or blue box indicating the means of control, such as mouse, or shift 1/ 0 (for the Mac, shift key plus the numbers 1 through 10, where 0 is actually 10 ), or T toggle, meaning that the letter “t” should be pressed over and over until the desired result is seen below.  Do not use capitals for these. 



Moving from left to right, the Basics are to set up your basic sound characteristics such as volume, program #, bank (optional), MIDI channel, and controllers # 1 (mod wheel) and 2 (breath controller). The next two orange boxes deal with calling up presets (which are set on the Increment step page, opened via the main page Sequencer Playpen) related to whether or not an increment will play a previously recorded alternate pitch (red LED off) or the normal pitch recorded (red LED on, as seen in Fig. 1).  The PLAY section has your standard record, play, and keyboard THRU and solo designations for each track.  Be sure a track is not in record when you want it to play, else you will erase what you have recorded.  Sometimes, when in KB THRU mode, this can be a good thing.  Tracks are activated into playing by pressing the MIDI keyboard C1, C#1, or D1 keys, once a track has been recorded.  The PLAY function is also stopped by the same means. Note that the playing of tracks is completely independent of any other function, including the presets.  That is, when you call up a preset, it does not affect the play status before the preset was called up.  If you do want to make the play status a function of a preset (i.e., initiate a play on a track or tracks as part of a preset), you can do so by clicking the first button on the Alternate rhythm area, and toggling that track(s) on.  Since the Alternate rhythm actually is a function of the main preset, this will initiate a play for that track (s) by calling up that preset. The first button mimics the basic tempo of the track.


In the orange numbers encased in the small green box at the top of the PLAY section, you can call up sets of notes that you have previously recorded in the tables (see below), even while the track is playing. 


The Tempo panel governs the basic tempo in ms (ctrl #7) and, when the toggle is checked, ctrl #8 governs a fascinating relationship between the pitch and the tempo, achieving an infinite number of possibilities.  Any of the tracks can also instantly go into multiples of the tempo with a series of 4 tiny horizontal number messages, namely 1, 2, 4, and 8.  “1” refers to normal speed.  “2” is half tempo, or twice as slow, “4” is 4x as slow, etc.  The Timing panel allows one to induce pauses between iterations of each track, selecting the overall pause area and percentage of pausing in a semi-random fashion.  The Patterns panel selects contiguous chunks of notes in the pattern to be sounded via controllers 5 & 6.  It further allows an automatic process where one can sweep through the increments in various ways.  All of these features are designed to work together.  For more about tempo and rhythm, see below under “Alternate rhythm.”


Next page:  Details 3